{
	"frySolarPower" : {
		"type": "ability",
		"name": "Solar Power",
		"school":
		{
			"air": false,
			"earth": false,
			"fire": false,
			"water": false
		},
		"targetType": "CREATURE",
		"targetCondition" : {
			"anyOf" : {
				"fairy-town:creature.ftNoble2":"absolute"}
		},
		"level": 1,
		"power": 10,
		"defaultGainChance": 0, 
		"gainChance":
		{
		},
		"animation":{
			"affect":["kremlin/spells/frysp1.def"]
		},
		"flags" : {"positive": true},
		"sounds": {
			"cast": "BLESS"
		},
		"graphics":
		{
			"iconEffect": "kremlin/spells/fryspell1.bmp"
		},
		"levels" : {
			"base":{
		
				"range": "0-1",
				"power": 10,
				"cost": 0,
				"aiValue": 20,
				"targetModifier":
				{
					"smart": true
				},
				"battleEffects":
			{

					"lifeEater" :
				{
					"type": "core:timed",
					"cumulative": true,
					"bonus":
					{
					"boostAttack":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.attack",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					},
					"boostDefense":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.defence",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					}
					}
				}
			},
				"description": " "
			},
			"none":
			{
			
			"range": "0-1",
				"power": 10,
				"cost": 0,
				"aiValue": 20,
				"targetModifier":
				{
					"smart": true
				},
				"battleEffects":{

					"lifeEater" :
					{
					"type": "core:timed",
					"cumulative": true,
					"bonus":
					{
					"boostAttack":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.attack",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					},
					"boostDefense":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.defence",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					}
					}
			}
				},
				"description": " "
			},
			"basic":
			{
			"range": "0-1",
				"power": 10,
				"cost": 0,
				"aiValue": 20,
				"targetModifier":
				{
					"smart": true
				},
				"battleEffects":{

					"lifeEater" :
					{
					"type": "core:timed",
					"cumulative": true,
					"bonus":
					{
					"boostAttack":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.attack",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					},
					"boostDefense":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.defence",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					}
					}
			}
				},
				"description": " "
			},
			"advanced":
			{
			"range": "0-1",
				"power": 10,
				"cost": 0,
				"aiValue": 20,
				"targetModifier":
				{
					"smart": true
				},
				"battleEffects":{

					"lifeEater" :
					{
					"type": "core:timed",
					"cumulative": true,
					"bonus":
					{
					"boostAttack":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.attack",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					},
					"boostDefense":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.defence",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					}
					}
			}
				},
				"description": " "
			},
			"expert":
			{
			"range": "0-1",
				"power": 10,
				"cost": 0,
				"aiValue": 20,
				"targetModifier":
				{
					"smart": true
				},
				"battleEffects":{

					"lifeEater" :
					{
					"type": "core:timed",
					"cumulative": true,
					"bonus":
					{
					"boostAttack":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.attack",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					},
					"boostDefense":
                    {
                        "type" : "PRIMARY_SKILL",
						"subtype" : "primarySkill.defence",
						"val" : 10,
						"valueType" : "PERCENT_TO_ALL",
                        "duration": "PERMANENT"
					}
					}
			}
				},
				"description": "吞食目标生物的生命值来强化自身。"
			}
		}
	}
}

